![]() GS: We had heard that in addition to the demo, EA LA had plans to possibly release the game's editing and level-creating tools to the fan community in advance of the game. In fact, it's been a real positive for us, as we're able to wrestle down some pretty nasty bugs that we would've had to have taken care of for the final product. The demo was always in our plans and was scheduled into the development cycle from the beginning, so it has not affected our development schedule. We want the experience to be the best it can possibly be. We call it "spotlight review." Every day, I sit with the team of designers, engineers, and producers responsible for each level and review them, painstakingly, on a moment-by-moment basis: moving encounters, placing enemies, changing dialogue, defining and redefining the objectives.tuning, tuning, tuning. Currently, we are in the final tuning phase of the product. RG: We're still looking at a November ship date. ![]() GS: How is the game's development coming along? Will the game make its adjusted ship date of November? Has the demo affected the development schedule at all? I'll leave it up to the players to figure out how to do it. And those acetylene-welding tanks make great torpedoes. Try shooting those red 50-gallon drums filled with gasoline when the enemies are near them. The level is filled with physical objects. Oh, and by the way, here are a few secrets. Get your planes into the air so they can help hold off the zeros, and, finally, fend off the final air attack as vicious strafing runs and dive-bomb attacks converge on your position. Zeros on strafing runs are trying to blast everything on the ground, especially the planes. 50-cal machine gun and protect the US planes taxiing for takeoff. Your objective is to fend off the vicious enemy land attack, get your pilots to their planes, and, finally, man a Browning. The sky is filled with zeros and enemy dive-bombers, while the airfield itself is being overrun by squads of Japanese soldiers. The Japanese are attacking the airfield both by air and by land. The second part of the demo is a shortened version of the Henderson Field level. The icons will appear or disappear, based on the tactical situation, alerting you to their availability, so stay alert! However, I expect that the most advanced players will be able to use this increased control to strategically manage their response to the fury of their enemies.Ĭombat squad control is only available when your teammates are in a position to accept orders. The AI is smart enough not to wait for you to tell them what to do, and it is not necessary for players to utilize to complete the demo level. Those of you who are "old school" and want to play without combat squad control can simply ignore it. Combat squad control adds a dynamic variable to the game, resulting in a different experience with each play session. ![]() ![]() The four maneuvers are advance, retreat, rally around the player, and commence covering fire.Īs you come under enemy fire, icons appear in the upper-right corner of the screen that indicate which moves are available or are being executed. This is a context-sensitive feature that lets players command their teammates through several critical tactical maneuvers while engaged with the enemy. This portion of the demo is a great place for players to try out our innovative new feature, combat squad control. The player must jump out of his bunk and join his squad in an effort to defend the camp against the Japanese forces that pour out of the jungle. In the first part of the demo, the player (playing as Private Tommy Conlin), is woken up during a Japanese infiltration of one of the marine camps surrounding Henderson Field on Guadalcanal in the Solomon Islands. Rick Giolito: The demo is a combination of two of the levels that will be available in the final product. GameSpot: What can we expect from the Medal of Honor: Pacific Assault demo? For more information on the game, we spoke with EA LA vice president and executive producer Rick Giolito. The game takes place in the Pacific Rim.ĮA LA is releasing a playable demo and a new movie trailer for the game today. The next game in the series will be Medal of Honor: Pacific Assault, a 3D game for the PC with an entirely new engine. Electronic Arts' Medal of Honor series has brought consistently popular World War II action games to market for years.
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